GetsuFumaDen: Undying Moon review tagged posts

GetsuFumaDen: Undying Moon review

GetsuFumaDen Undying Moon

GetsuFumaDen Undying Moon

Konami almost made a game! Whoa! Actually, they got someone else to make it, but it’s nice. What’s even nicer is that this is a sequel to a classic game that no one knows about because it never made its way outside of Japan (random note: stupidly, you can get the classic game alongside this, but you need to get the deluxe edition of this game and it’s not available otherwise… which is fucking stupid… also it’s not translated).

Getsu Fuuma Den was a bit similar to Castlevania, but it also had a world map to explore, NPCs to talk to, and dungeons where you’d have a cool “behind-the-back” view of Getsu Fuma. It was pretty darn cool, and it never got a sequel up until now (with a sequel planned for PS2 that was canned). You may have seen Getsu Fuma in a few places, like the shitty Castlevania smartphone game, or as a few cards in Yu-Gi-Oh, or as one of the playable characters in the also-japan-only game Konami’s Wai Wai World (also a great game). He’s been around, but generally, it’s been a dormant series since the Famicom. So I was pretty hyped when this was announced… and then the release was shadow-dropped during the last Nintendo Direct, so that’s fun.

Let’s see if it’s a good revival!

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